Friday, July 29, 2011

Review: The Legend of Zelda: Ocarina of Time 3DS

This year is the 25th anniversary of the Zelda franchise and The Legend of Zelda: Ocarina of Time for the Nintendo 64 is arguably the best video game of all time. And now, we get carry this game in our pocket and play whenever we crave it. Can’t get any better than that, right? Wrong. Getting to play it in 3D with our 3DS makes even better!  A lot of Ocarina of Time fans were worried when they heard the news that their beloved Zelda game was going to be on hand held device. All I can say is, worry no more!

Ocarina of Time starts off with….Wait a second. What the fuck am I doing? Everyone who wants to play this game has already played the original. So for the rest of you who have no fucking clue what  Ocarina of Time is about, or any Zelda game for that matter, you should just trade in any and all the video games you own!
So, this game has been converted over to the 3DS seamlessly. People had been wondering why Ocarina of Time hasn’t been put on a DS system yet. The answer is that they couldn’t do it successfully without that shiny new analog stick that Nintendo added to the 3DS. If there were no analog, this game would have been terrible. It seems that they learned their lesson after trying to port Mario 64 to the DS, which frustrated the shit out of players.

The updated graphics makes Ocarina of Time feel like this is an entirely new game. Even for those people who literally get sick playing with the 3D slider on, this game will blow them away in 2D as well. I played Ocarina of Time the 3DS and played The Legend of Zelda: Spirit Tracks on the DSi side by side and was amazed that Ocarina of Time looked so much better than Spirit Tracks. Now, for the rest of us who can play this game with the 3D slider on; all I have to say is, WOW! And that’s all I can say. There is no describing how much richer the experience of this game is in 3D. The only way to know is by seeing it with your own eyes.

Now, back to the controls. Like I said before, the addition of that left analog stick makes playing Ocarina of Time feel almost like you are playing it on a 64. The key word there is “almost”. The only problem I felt this game had was the fact there isn’t that little yellow half ass analog stick up in the right that controls the camera perfectly. Instead you have to push a spot on your lower screen to turn on the view option then you use the gyroscope function to look around. It’s fun only for a few times, but after a while it becomes a bit of a pain in the ass. The gyroscope does have some fun functions other than looking around. You use it to look up, left, right, or down to shoot your slingshot, bow and arrow and etc.

Overall, Ocarina of Time on the 3DS brings back all those awesome and frustrating memories that you have from the original. Even the music can bring you back to the good days of your childhood. The Nintendo 3DS has made The Legend of Zelda: Ocarina of Time withstand the test of time. If you have a 3DS already, or are looking to buy one, this is one of the games you must own.

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